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Thread Statistics | Show CCP posts - 39 post(s) |
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CCP Arrow
C C P C C P Alliance
270

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Posted - 2012.12.04 13:09:00 -
[1] - Quote
Hauntable wrote:Silver Coon wrote:I really don't like that now when I use the scroll wheel in the market for modifying prices, I HAVE to be with the cursor over the price box for it to work. (PC) Xilael wrote:Who the f... changed the mousewheel settings so that it scrolls in the current window instead of the highlighted box?
Makes adjusting prices so slow... "Scroll bars become active once the user hovers the area of their function which applies to both windows and tabs within windows" This is a not a good change. Requires you to constantly move your mouse to the window/text box you want to scroll or you can end up scrolling a window in the background.
It is a common feature in recent interfaces to only need to intersect the area you want to control with the mouse without the need to click it first. It also allows you to be able to control that area in more ways like moving items and scrolling at the same time as mentioned above. We realize this is a change to how EVE used to be but we are quite sure it is the way we would do it if we were releasing EVE for the first time today and this change is part of updating the EVE UI so that it can keep evolving to meet the needs of the majority of our players. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
274

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Posted - 2012.12.04 15:53:00 -
[2] - Quote
Vibramycin wrote:To get my cursor to deselect the entire field, I need to _slow click_ twice (once to move focus to price field, once to deselect the price and get my cursor where I want it...and double clicking fast just reselects the whole price).
You don't need to click the price input field to put it to focus, moving the cursor over it is enough. We are looking into the use case when the hover area is very small in height, thank you for bringing this to us we will look into it. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
278

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Posted - 2012.12.05 09:36:00 -
[3] - Quote
Scrapyard Bob wrote:- There needs to be a way that from a window like the "hangar floor" shortcut, that you can get the full tree in cases where you then want the full tree. I may not always want to check off "show full tree" for that particular window, but I want a button / something that lets me get the full tree when I need it.
The 'Inventory' icon in the Neocom is the main Inventory window which always has the full Index Tree even when you don't have the option to show the full tree at all times turned on. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
283

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Posted - 2012.12.05 17:19:00 -
[4] - Quote
Valeria Katrina wrote:Would you be willing to compromise and let the mousewheel work for the amount input window while the pointer was anywhere over the window that the control is in? ( The small "Modify order" window )
We are updating the mechanic in our next client patch (going out tomorrow). The new mechanic will be as follows:
In the case of windows like the Market order window, the focus will be on the input field that is selected by default, and as long as the user has his mouse inside the window itself he can use the scroll wheel to change the value.
This means you don't have to move the mouse inside the input field itself anymore, just inside the window and you don't need to click the input field because the field is already in focus.
If there are more than one input fields in the window, you will need to select the input field you want to modify if it is not the default one and therefore not in focus when you first open the window. Once the input field you want to modify is in focus you can use the scroll wheel while the mouse is within the window itself.
This will make the area you can use for the input field of choice much larger and should eliminate the issue players are having with this specific use case. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
284

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Posted - 2012.12.05 19:31:00 -
[5] - Quote
The change is purely cosmetic, changing the graphical asset from being two brackets << to being a triangle making it visually consistent with the triangles used in front of tabs. The two brackets are used to represent back and forward so we had to make the collapse one look different. That is all. It functions 100% the same as before and the placement is even the exact same. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
284

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Posted - 2012.12.05 19:33:00 -
[6] - Quote
Jaangel wrote:with the new compact hanger mode eve is back to the way it should be :)
But can we please have a corp hanger button so i can add it to my NEOCOM prety please :)
Go into the EVE Menu at the top of the Neocom and look inside the category at the top called 'Inventory'. There you will find a group called 'Corporate hangar' which you can move to the Neocom root for easy access whenever you want. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
290

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Posted - 2012.12.05 22:20:00 -
[7] - Quote
KIller Wabbit wrote:CCP Arrow wrote:Jaangel wrote:with the new compact hanger mode eve is back to the way it should be :)
But can we please have a corp hanger button so i can add it to my NEOCOM prety please :) Go into the EVE Menu at the top of the Neocom and look inside the category at the top called 'Inventory'. There you will find a group called 'Corporate hangar' which you can move to the Neocom root for easy access whenever you want. uh, does this only work when you are in a station with a corp hanger? Or are there other reasons this group might not show? 'Cause I don't see this group in the Neocom.
You need to be in a station where you're corporation has an office. There you will see it. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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